April 13th, 2005


userinfo senji
2005/04/13 22:02:00 - [starcraft] Not often you get to see an invisible overlord
Courtesy of a dark archon having Mind Controlled an enemy overlord (and the hydralisk within, but that got quickly killed) and then an arbiter providing field cloaking.

Zerg, of course, don't traditionally get cloaked units.

The purple colour looks a lot more effective on the Overlord than it does on my Carriers, in my mind.

(Carriers in top left are </a></b></a>emperor's)


Current Mood: [mood icon] happy
Entry Tags: emperor, image, starcraft

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userinfo simont
[userpic]
2005/04/13 22:43:35
In any context other than Starcraft, it wouldn't be very often that you got to see an invisible anything!

I agree about the purple; the trouble with it on the Carriers is that it clashes unpleasantly with the standard-issue Protoss Yellow. If they were all-over purple there'd be no problem.

Is it just me, or are Carriers a gigantic swizz? At first glance they look like a heavy capital ship roughly comparable to the Battlecruiser; they're a bit less meaty, but they cost a bit less too so that's fair enough and you can make more of them. Except you can't, because after your 350/250 for the Carrier itself you've then got to spend a further 200 on filling it with Interceptors, bringing it to a staggering 550/250 against the BC's 400/300. For that price it had better be bloody fantastic, and it just isn't: it has fewer HP, the Interceptors' many tiny attacks are disproportionately diminished by anything with inherent or upgraded armour (though admittedly the flip side is that air weapon upgrades can increase a Carrier's damage rate by a full 50%), and worst of all the damn things can't change target in less than a second or a half, making them utterly vulnerable to a flight of incoming Scourge which the equivalent BC fleet would annihilate before a single one of them got within suicide range. To say nothing of their dismal performance against e.g. massed herds of Hydralisks, which any self-respecting top-level air unit ought to just laugh at. They're a complete rip-off.
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userinfo ewx
[userpic]
2005/04/13 23:59:31
Computer players are incredibly bad at attacking carriers, because they usually attack the interceptors instead. A human player who can micromanage their forces into attacking the carriers themselves tends to make the carriers much less valuable, IME.
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userinfo atreic
[userpic]
2005/04/14 08:13:54
I don't usually play protos (ie have done once) and I find that M's mighty carrier fleets tend to always be far mightier than my battlecruiser fleets. But having thought about this it may be due to a quality difference between the players, rather than the troops :-)
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userinfo senji
[userpic]
2005/04/14 09:49:10
My (unscientific) impression is that carriers work more better in groups than battlecruisers do. I assume it's something to do with the way the waves of intercepters work.
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userinfo ilanin
[userpic]
2005/04/14 11:05:35
The Carrier is stronger than the Battlecruiser in a straight fight, except for the Battlecruiser's Yamato Gun; but in large groups spending huge amounts of time micromanaging Y-Gun fire is not exactly profitable.
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userinfo requiem_17_23
[userpic]
2005/04/14 13:53:11
Yes. I tend to reckon that Battlecruisers are a finesse weapon and Carriers are a brute force weapon.
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userinfo emperor
[userpic]
2005/04/20 15:58:16
I'd argue the reverse - you need to take better care of your carriers, whereas a dozen BCs can generally be left to toddle round the map twatting the enemy
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userinfo ilanin
[userpic]
2005/04/14 11:13:57
Do remember to bring a science vessel or two along with you to those confrontations, dearie. Always worth it in the long run.
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userinfo senji
[userpic]
2005/04/14 09:52:21
I'm not convinced about can't change target in less than a second or a half – I was quite successfully pinchhitting at Wraiths in the Terran's base last ngiht with the entire group selected and going "A " , "A ", "A ". I think it might depend on how far the targets are apart.

Hmm, I should've used waypoints to do that, shouldn't I?
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userinfo senji
[userpic]
2005/04/14 09:58:37
Gah, and I should remember to escape angle-brackets in lj comments.

That should read "A <click>" three times above :).
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userinfo senji
[userpic]
2005/04/14 11:15:05
They have shields rather than repair, though, so over a long game the TCO might be lower...
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userinfo ilanin
[userpic]
2005/04/14 11:17:00
TCO? (You don't appear to have used a tag, or if you did me IE didn't notice)
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userinfo senji
[userpic]
2005/04/14 11:20:22
Total Cost of Ownership
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userinfo ilanin
[userpic]
2005/04/14 11:21:26
Did you remember to include depreciation?

The flip side of "shields rather than repair" is:

a) EMP Shockwave
b) Only half of the hit points regenerate.
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(Anonymous)
2005/04/14 09:57:07
I'm vaguely curious as to how you got the screenshot.

(S)
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userinfo senji
[userpic]
2005/04/14 09:59:26
If you hit PrintScrn then it saves a screenshot as a .PCX file, which you can then read in the GIMP.
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userinfo ilanin
[userpic]
2005/04/14 11:08:38
Also: Silly man. Zerg are supposed to be purple. Protoss aren't.

(Says me, who a) Would play Terran and b) Would never play Starcraft if given the option of Total Annihlation anyway...)
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userinfo senji
[userpic]
2005/04/14 11:09:33
I don't get a choice of my colour in Top-v-Bottom mode.
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[starcraft] Not often you get to see an invisible overlord - Squaring the circle...

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